Beginning Android Games

By: Contributor(s): Material type: TextTextPublication details: Nueva York : Apress, 2012Edition: 2nd edDescription: xxvii, 688 p. : ilISBN:
  • 9781430246770
Subject(s):
Contents:
1. An Android in Every Home -- 2. First Steps with the Android SDK -- 3. Game Developement 101 -- 4. Android for Games Developers -- 5. An Android Game development Framework -- 6. Mr. Nom Invades Android -- 7. OpenGL ES: A Gentle Introduction -- 8. 2D Game Programming Tricks -- 9. Super Jumoer: A 2D OpenGL ES Game -- 10. OpenGL ES: Going 3D -- 11. 3D Programming Tricks -- 12. Android Invaders: the Grand Finale -- 13. Going Native with the NDK -- 14. Marketing and Minetizing -- 15. Publishing Your Game -- 16. What's Next?
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Item type Current library Call number Status Date due Barcode
Libros Libros Biblioteca Fac.Informática D.4.AND ZEC (Browse shelf(Opens below)) Available DIF-04234

1. An Android in Every Home -- 2. First Steps with the Android SDK -- 3. Game Developement 101 -- 4. Android for Games Developers -- 5. An Android Game development Framework -- 6. Mr. Nom Invades Android -- 7. OpenGL ES: A Gentle Introduction -- 8. 2D Game Programming Tricks -- 9. Super Jumoer: A 2D OpenGL ES Game -- 10. OpenGL ES: Going 3D -- 11. 3D Programming Tricks -- 12. Android Invaders: the Grand Finale -- 13. Going Native with the NDK -- 14. Marketing and Minetizing -- 15. Publishing Your Game -- 16. What's Next?

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