A lightweight method for computing ball spin in real time

By: Contributor(s): Material type: ArticleArticlePublication details: ref_localidad@NULL : Universidad Nacional de La Plata. Facultad de Informática, 2007Description: 1 archivo (448,6 KB)Subject(s): Online resources: Summary: The present paper poses a new method for computing the rotation of a ball in sport training situations, when the ball is approaching the goal line. The proposed method significantly reduces the hardware requirements associated to the capture, as well as the computational complexity necessary to obtain the results. The system's objective is to improve the player's technique and training methodology, and it is treated within the scope of the Institute's research line on signal and image processing areas. Experimental results will be presented using digitally generated images.
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Item type Current library Call number Status Date due Barcode
Capítulo de libro Capítulo de libro Biblioteca Fac.Informática A0417 (Browse shelf(Opens below)) Available DIF-A0417

Formato de archivo: PDF. -- Este documento es producción intelectual de la Facultad de Informática - UNLP (Colección BIPA/Biblioteca)

The present paper poses a new method for computing the rotation of a ball in sport training situations, when the ball is approaching the goal line. The proposed method significantly reduces the hardware requirements associated to the capture, as well as the computational complexity necessary to obtain the results. The system's objective is to improve the player's technique and training methodology, and it is treated within the scope of the Institute's research line on signal and image processing areas. Experimental results will be presented using digitally generated images.

Journal of Computer Science & Technology, 7(1), pp. 34-38

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